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MIT APP INventor course - build mobile app without coding

course contents

Unit 1 - Design: Introduction & Development Process

  • Begin learning about the design process through an introduction to design and concept development.
  • Introduces App Inventor and what you can do with it, how to set it up and connect on your machine & device(s), how to build, edit, and share an app, and what Events based programming is.


Unit 2 - Design: Needfinding

  • Learn about the importance of needfinding.
  • Discover the programming concepts of conditionals, lists, iteration and how to use this information while building apps.


Unit 3 - Design: Prototyping

  • Learn about and begin to work with prototyping.
  • Introduces to the programming concepts of procedures, variables, randomness, and basic algorithms as seen in apps. Additionally, covers different types and component properties.


Unit 4 - Design: Concept Selection

  • Go over the process of choosing a design and concept to use for your product.
  • Review and reinforce the programming concepts covered in the past two units, especially data and types. Also introduces the idea of persistence and how to use the TinyDB and TinyWebDB components.


Unit 5 - Design: User Feedback

  • Examine the ideas of user testing and user feedback.
  • Introduces APIs and how to use resources from the Web in an app, storing data in Fusion Tables, and making apps with multiple screens.



Unit 6 - Design: Usability and Principle of Good Design

  • Covers usability and the principles of good design.
  • Introduces the ActivityStarter component and how to design visually appealing apps in App Inventor.

Course Details

Overall Duration : 6 to 8 Weeks 

Weekday - 1 hour per day (Mon-Fri)

Weekend - 2 hours per day(Sat-Sun)


Available Languages: English, Tamil

Mode of Learning: Live Online meet


We undertake class training room sessions for students/professionals at your premises over weekend


Certification available

Register Now

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